Father of the iPod and iPhone on building taste, judgment, and creativity in the AI era
Englishto
When Tony Fadell, the father of the iPod and iPhone, talks about the genesis of the products that have changed our era, the surprising thing is not just the technology: it's how little all this has to do with data or artificial intelligence, and how much it depends on humanity, taste, and persistence. Think of the iPhone: within Apple, there was a fierce battle between those who wanted the physical keypad like the BlackBerry and those who were betting everything on the virtual keyboard. The data didn't provide a clear answer: no one had ever really tried multi-touch on a mass-market device. So we got to the point where Steve Jobs said, “We're going in this direction. If you don't agree, get out of the room." It wasn't a whim: it was a decision based on taste, but an "informed" taste, built on tests, mistakes, attempts, and a vision that few could articulate. Fadell says that when you build something that doesn't exist, you can't rely solely on data: you need someone who takes risks with their own judgment, who makes uncomfortable decisions and explains why. And if the team doesn't follow you, sometimes you also need a "benevolent dictatorship." In the creation of the iPod, for example, the turning point came only with the third generation, when it was finally compatible with Windows: Steve Jobs didn't want it, he opposed it with all his might, but the reality of the numbers and the tenacity of Fadell and his team – who were secretly working on a version for Windows – made the difference. The lesson? There is no such thing as an instant stroke of genius: every revolutionary product goes through at least three generations. First you make it, then you fix it, then you fix the business. A human touch: the famous tagline "1,000 songs in your pocket" didn't come from an agency, but from that internal culture where engineering, design, and marketing were separate, but Steve Jobs acted as a hub and connector, refining and repeating the product story thousands of times before bringing it to the public. And here comes the twist: today, in the era of AI where everything seems to be built in an afternoon of prompts, the real difference is not made by those who produce faster, but by those who "sweat the details," who take the trouble to architect, test, and refine. Fadell compares AI-generated software to fast fashion: it may look nice, but after a few washes it falls apart. Valuable software – like a luxury garment – lasts for years because it was designed to be maintained, evolved, and understood. A concrete example: when the source code of Claude, Anthropic's AI model, was leaked, many engineers were shocked by its fragility. It was written quickly, without the levels of architecture that allow a product to grow. Fadell insists: “Don't give in cognitively to the computer. Use it, but don't leave it in charge." In practice, you need a team with real skills – marketing, sales, architecture, production – that works together. AI can speed up prototypes, but vision, taste, and the ability to explain why something exists are still irreplaceable. And here's a second revolution: marketing is not the outline of a good product; it's the filter through which the customer sees everything. If you don't tell the right story, if you don't meet the customer in their world, you can have the best technology and you won't move anything. Fadell puts it bluntly: "Technology is at the service of the customer, not the other way around." And the story of Nest, the smart thermostat, proves it: the real leap was not only in the AI capable of learning habits, but in having identified a real pain point – the effort and inefficiency of adjusting the heating – and in having also reinvented installation, sales, and support. It wasn't just a product; it was a system. In today's world, where everything can be built immediately, the difference will be made by those who resist the temptation of "cognitive surrender", those who have the courage to say no, to take their time, to tell their story until they find the words that ignite the spark. And there is an even more unsettling point: Fadell is convinced that, even with the evolution of AI, we will still need a screen. Everyone dreams of the end of the "piece of glass," but the reality is that for many things – looking at a map, reading a message – the screen remains irreplaceable, even if the voice will become the main channel of interaction. Because the real future is not just technology that adapts, but technology that bends to human limits and needs. The sentence that sums it all up is this: the things that really stand out are those that are thoroughly thought out, not those that are built in a hurry. If this idea has struck a chord with you, you can press I'm In on Lara Notes: it's not a like, it's your way of saying that this perspective concerns you, that you want to make it your own. And if tomorrow you tell someone the story of the iPhone's virtual keyboard, on Lara Notes you can tag that person with Shared Offline: it's the way to say that the conversation was important and should be remembered. This Note comes from Lenny's Podcast and saves you 91 minutes of listening.
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Father of the iPod and iPhone on building taste, judgment, and creativity in the AI era